Saturday, 11 May 2013

Gesture Based Computing


Gesture recognition is a topic in computer science and language technology with the goal of interpreting human gestures via mathematical algorithms. We first saw this on the movie, Minority Report featuring Tom Cruise.

Gesture based computing is another form of computer input using, hands, whole body, eyes, facial expressions. Some devices react to shaking, rotating, tilting, or moving the device in space. We already have finger based gesture movements by physically touching a touch screen, such as Apple’s iPhones, iPads, etc.

Businesses will see new applications emerging using gesture based computing, and as they see the benefits with increased control, they will start demanding applications which fit their business needs. This will replace existing technology such as the computer mouse, and even touch screens. Gesture based computing will fit well with some other emerging technology such as improvements in screen technology and voice recognition.

While gesture-based computing has found a natural home in gaming, as well as in browsing files, its potential uses are far broader. The ability to move through three-dimensional visualisations could prove compelling and productive, and gesture-based computing is perfect for simulation and training. Gesture-based computing has strong potential in education, both for learning, as students will be able to interact with ideas and information in new ways, and for teaching, as faculty explore new ways to communicate ideas.

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